Online Games a Massive Pain
Posted: Sat Aug 28, 2004 11:11 pm
Electronic Arts' decision to shut down development of Ultima X: Odyssey -- the sequel to its long-running online game Ultima Online -- may force the game industry to re-examine what it takes to be a successful developer of massively multiplayer online games. Read more:
http://www.wired.com/news/games/0,2101,64153,00.html
http://www.wired.com/news/games/0,2101,64153,00.html